Summary of chapter 1 how do you make a game
A game project could last six months to six years from the idea to completion. The development consists of two parts, the pre-production and production. In the preproduction; the project moves from the idea, to an organized plan. In the production; development team put the plan into action, and creates the game and technology.
The development team will mostly consist of: programmers, artists and designers. The concept will be the first stage of development.
The game will need designers, who game balance and work with other designers, who place enemies and events. The Artist works from the concept art and create the game, using the art as reference. The programmers will be responsible for creating tools, i.e. level editors, which will be used by the designers.
When the art, technology and tools have been made the game will go into the production phase. The first aim in production would be to build a prototype level, which will show core gameplay. When the level is made, it needs to be internally tested. When everything is ok the level will be passed over to the artists for final texturing, modelling and lighting. From the level the rest of the game is made.
Sound effects and music is added for the final touch.Once the final build has been approved, the game will go into gold, which is the game that will hit the store. At this point the project is finished, but the development will begin brainstorming the next big project.
Monday, 17 November 2008
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